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Monthly Archives: March 2012
I was a 25H Progression Tank
I don’t play World of Warcraft anymore, and I haven’t in a couple of months. There’s a lot of reasons for that, and I really don’t want to turn this into a QQ post, because I’d actually like to come … Continue reading
Posted in Design, Encounters, Mel's Random Musings, QQ, Raiding, Tanking
Tagged raiding, tanking, WoW
23 Comments
WeakAuras Strings – Protection Paladins
A good UI is a key to mastering any class. I’ve talked about my UI once before, so I’m not going to go into great detail about how I organize things in this post. However, about 3 or 4 months … Continue reading
I have the Annual Pass. Where’s my Beta Invite?
Oh man, it’s Friday evening. Crap! I am contractually obligated to rage about one (1) thing per week on Sacred Duty and I completely forgot to rage this week. How fortunate that I have such a great topic today. I … Continue reading
Posted in Blogging, From Ana's Inbox, Raiding
34 Comments
Loot, Damned Loot, and Statistics
There really wasn’t much paladin-specific information provided in the MoP media event – at least, not the sort of crunchy, math-y sort of information I usually blog about. However, there was a lot of talk about the new LFR loot … Continue reading
Posted in Design, QQ, Raiding, Theck's Pounding Headaches, Theorycrafting
Tagged Efficient Raiding, LFR, lookingforraid, theck, Theorycraft, theorycrafting, warcraft, WoW
18 Comments
Followup à Block
A few weeks ago, I wrote an article that was pretty critical of the new block implementation. Now that we’ve had a few weeks to think about and dissect the changes, I wanted to re-visit the topic and look at … Continue reading
Posted in Design, Tanking, Theck's Pounding Headaches, Theorycrafting
Tagged blocking, classes, game design, Scaling, tanking, theck, Theorycraft, theorycrafting, warcraft, WoW
6 Comments
My Love Affair with SW:TOR Is Over
Prologue: I wrote this post last week. After this was posted, I received confirmation from twitter courtesy of Asros that the log would be self only, and a preview of the log coming in 1.2 courtesy of Kadomi. I highly … Continue reading
Posted in From Ana's Inbox, Raiding
15 Comments
Mists of Pandaria Buffs/Debuffs Matrix
Yesterday, Ghostcrawler gave us a peek at the plan for buff and debuff distribution in MoP. However, the blog format makes it tough to get a clear picture of who’s bringing what, and how evenly the buffs and debuffs are … Continue reading
Posted in Design, Raid Leading, Raiding, Tanking, Theck's Pounding Headaches, Theorycrafting
Tagged buffs, debuffs, game design, Raid Leading, Raid Strategy, raiding, theck, Theorycraft, warcraft, WoW
23 Comments
10 Man Tuning (part 2): Why It Matters
Hey guys, I have something more to say after Tuesday’s post. Bear with me a bit here. I know that Tuesday’s post wasn’t really a pleasant blog post for 10 man raiders to read, and the point of it is … Continue reading
Posted in Uncategorized
67 Comments
Cataclysm Post-Mortem: 10 Man Raids, Equality, and Tuning
It’s time for that post. The one I’ve been trying not to write for a year on 10 man raiding. I feel so strongly about this, but it has never turned into a blog post because I was pretty sure … Continue reading
Posted in Blogging, From Ana's Inbox, Raid Recap, Raiding
90 Comments
Folie à Block
(Madness of Block) In the latest developer blog, it was revealed that blocking will move to a two-roll system – one roll for avoidance, and a second roll for blocking if we fail to avoid. In addition, we learned that … Continue reading
Posted in Design, Tanking, Theck's Pounding Headaches, Theorycrafting
Tagged blocking, game design, tanking, theck, Theorycraft, theorycrafting, warcraft, WoW
29 Comments