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Monthly Archives: July 2013
Slinging Shields in Slo-Mo
Today’s post is just a quick one, since I’ve been really busy with SimC work this week. However, it’s something that is a little more immediate, namely the Sacred Shield global cooldown (GCD) bug we’ve been struggling with all expansion. … Continue reading
Posted in Tanking, Theck's Pounding Headaches
Tagged bugs., haste, rotations, tanking, theck, warcraft, WoW
24 Comments
Simulationcraft 101: Getting Started
As I mentioned on twitter last week, version 530-5 of Simulationcraft has been released. This is the first version to include the Theck-Meloree Index, a damage smoothing metric we developed in a series of previous blog posts. However, Simcraft is … Continue reading
Posted in Simcraft, Simulation, Tanking, Theck's Pounding Headaches
Tagged Active Mitigation, Min/Max, raiding, Scaling, simulationcraft, stamina, tank, tanking, theck, Theorycraft, theorycrafting, vengeance, warcraft, warriors, WoW
124 Comments
Blood, Toil, Tears, and Threat
A few days ago, my friend Llarold asked me if I had done any calculation about the new threat bonus on taunts in 5.4. In the past, I had worked out a rough formula for how long it took to … Continue reading
Posted in Tanking, Theck's Pounding Headaches, Theorycrafting
Tagged Min/Max, raiding, tank, tanking, taunt, theck, Theorycraft, theorycrafting, threat, warcraft, WoW
17 Comments
The Making of a Metric: Part 3
In our last installment, we nailed down the weight factors we’ll use for our smoothness metric. Today we’re going to wrap it up by specifying normalization conditions for the histogram and formally defining the metric. To refresh your memory a … Continue reading
Posted in Tanking, Theck's Pounding Headaches, Theorycrafting
Tagged Active Mitigation, LaTeX, Min/Max, raiding, Scaling, stamina, tank, tanking, theck, Theorycraft, theorycrafting, warcraft, WoW
55 Comments
The Making of a Metric: Part 2
In our last post, we decided on a functional form for our metric. And while I didn’t write it out in full mathematical formalism, the pieces were all there. In short, we start with a damage histogram $H(x)$ computed by … Continue reading
Posted in Tanking, Theck's Pounding Headaches, Theorycrafting
Tagged Active Mitigation, LaTeX, Min/Max, raiding, Scaling, stamina, tank, tanking, theck, Theorycraft, theorycrafting, warcraft, WoW
19 Comments
The Making of a Metric: Part 1
Simulationcraft now has full support for protection paladin mechanics, and hopefully in a week or two I’ll get around to writing a how-to blog post on using it and interpreting the data. Once I write a few batch files, it … Continue reading
Posted in Tanking, Theck's Pounding Headaches, Theorycrafting
Tagged Active Mitigation, LaTeX, Min/Max, raiding, Scaling, stamina, tank, tanking, theck, Theorycraft, theorycrafting, warcraft, WoW
39 Comments