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Monthly Archives: October 2012
Counterpoint: The Valor Point Grind
Last week, Ana posted some thoughts on the valor point grind. She and I have been discussing this topic on and off for the better part of three weeks, and for the most part I agree with her. There is … Continue reading
Posted in Design, QQ, Theck's Pounding Headaches
Tagged game design, Min/Max, theck, warcraft, WoW
27 Comments
Tankadin WeakAuras Strings: 5.0.5
Edit: Many people were having trouble importing the strings, including myself when I tried. After some digging, I figured out the problem – there seems to be an upper limit on how long an exported string can be. The groups … Continue reading
The Valor Point Grind and Dailies
Hey all, it’s Ana back with some more commentary regarding Mists of Grindaria. Now that we are four weeks into the expansion, some of the excitement has worn off, and we’ve certainly all gone back to work and in some … Continue reading
Posted in QQ, Raiding
49 Comments
Data Analysis and the World First Race
In catching up on the news from this week, I found myself reading comments on mmo-champion. I know from previous experience this is a bad idea. I know that reading these comment threads is only going to make me angry, … Continue reading
Mists of Farm-daria
I realized that Sacred Duty has been without an update for a very long time. I have nothing really of note to report, but I’ll go ahead and lay down some thoughts about MOP now that we’re a few weeks … Continue reading
Posted in From Ana's Inbox, Raiding
55 Comments
Damage Smoothing Follow-Up
Last time we discussed how expertise, mastery and haste affect the smoothness of our damage intake by analyzing the output of a Monte-Carlo simulation. From those results we determined that if we consider a string of 5 boss attacks, stacking … Continue reading
Posted in Tanking, Theck's Pounding Headaches, Theorycrafting
Tagged Active Mitigation, blocking, Min/Max, Scaling, tank, tanking, theck, Theorycraft, theorycrafting, warcraft, WoW
58 Comments
Mists of Pandaria: Raid Preparation
I posted before about my leveling experience. The leveling actually went very well, and I hit 90 before half my guild. Little did I know that the leveling – which I had expected to provide me with the greatest challenge … Continue reading
Posted in From Ana's Inbox, Uncategorized
11 Comments
Damage Smoothing: Expertise, Mastery, and Haste
Brokenone of Mannoroth contacted me over at Elitist Jerks to ask a question about the damage smoothing simulation results. In short, he wondered if I could run two more sets to more clearly differentiate between mastery and haste, as sets … Continue reading
Posted in Tanking, Theck's Pounding Headaches, Theorycrafting
Tagged Active Mitigation, blocking, control, LaTeX, Min/Max, rotations, Scaling, smoothing, tanking, theck, Theorycraft, theorycrafting, warcraft, WoW
37 Comments